Rust PopulationField survey · Rust servers
Observing 70,199 players 11,764 servers 3,422 with someone on 215 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,078habitat unknownfirst seen 26 Sep 2026

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 9m ago

weekly wipes vanillacarbon

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 2
Rank
#3,078
top 14%
Last wipe
6d ago
weekly schedule
Next wipe
15h
Fri 30 Oct, 14:40 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 15h. Every Friday at 14:40 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1.5

Coming wipes

15h
Fri 30 Oct, 14:40 UTC
6d 19h
Thu 5 Nov, 19:00 UTC
FW
7d 15h
Fri 6 Nov, 14:40 UTC
14d 15h
Fri 13 Nov, 14:40 UTC
21d 15h
Fri 20 Nov, 14:40 UTC
28d 15h
Fri 27 Nov, 14:40 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW
35d 15h
Fri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [ASIA] Logic - Weekly | Biweekly BP | Skins rank against other Rust servers?

Over the past week it ranks #3,078 for player hours, which puts [ASIA] Logic - Weekly | Biweekly BP | Skins in the top 14% of all ranked servers.

How busy is [ASIA] Logic - Weekly | Biweekly BP | Skins?

Of its 100 slots, [ASIA] Logic - Weekly | Biweekly BP | Skins is using 1 right now. We counted an average of 1 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on [ASIA] Logic - Weekly | Biweekly BP | Skins mean?

These are the tags [ASIA] Logic - Weekly | Biweekly BP | Skins publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [ASIA] Logic - Weekly | Biweekly BP | Skins?

On Rust Population, [ASIA] Logic - Weekly | Biweekly BP | Skins is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 17 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on [ASIA] Logic - Weekly | Biweekly BP | Skins?

[ASIA] Logic - Weekly | Biweekly BP | Skins follows a wipe rhythm of every Friday at 14:40 UTC. A wipe is due on Friday 30 October at 14:40 UTC, the next one. The world it runs now dates from 6 days 8 hours ago. A weekly wipe schedule is published in its tags.

Settings

Which map does [ASIA] Logic - Weekly | Biweekly BP | Skins run?

A procedural map of size 4,500 from seed 2066625285, generated by the game, is in use on [ASIA] Logic - Weekly | Biweekly BP | Skins. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Nothing in [ASIA] Logic - Weekly | Biweekly BP | Skins's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Carbon plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [ASIA] Logic - Weekly | Biweekly BP | Skins run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [ASIA] Logic - Weekly | Biweekly BP | Skins. Steam updates your game automatically, but you need the same protocol to join.

Does [ASIA] Logic - Weekly | Biweekly BP | Skins run smoothly?

In the last 48 hours, it averaged 70 server fps, with a low of 56. Entities peaked at 121,690, including buildings, deployables and everything else. The highest memory usage was 6,264 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [ASIA] Logic - Weekly | Biweekly BP | Skins online, and how reliable is it?

Right now, [ASIA] Logic - Weekly | Biweekly BP | Skins is online. Judging by the uptime it reports, the last restart was about 6 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is [ASIA] Logic - Weekly | Biweekly BP | Skins located?

No region tag comes from [ASIA] Logic - Weekly | Biweekly BP | Skins, but the name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 132.226.191.134:28015.

Getting in

How do I join [ASIA] Logic - Weekly | Biweekly BP | Skins?

To connect directly, open Rust's console with F1 and type client.connect 132.226.191.134:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/Z5wmE6akMm.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.