RustServer_1258
Online 133.117.73.215:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 03:40 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_1258 rank against other Rust servers?
The last seven days of player hours place RustServer_1258 at #15,273, within the top 69% of all ranked servers.
How busy is RustServer_1258?
The count reads 0 players on RustServer_1258, which has 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RustServer_1258 mean?
The game's server browser reads the tags RustServer_1258 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_1258?
On Rust Population, RustServer_1258 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on RustServer_1258?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustServer_1258?
Its rhythm cannot be told yet: too few of RustServer_1258's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 2 hours ago the current world was made.
Map and rules
Which map does RustServer_1258 run?
A procedural map of size 3,000 from seed 31335, generated by the game, is in use on RustServer_1258. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_1258?
Nothing in RustServer_1258's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer_1258 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_1258 uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_1258 run smoothly?
The last 48 hours saw an average of 97 server fps, with 59 as the lowest. The entity count reached 50,186: buildings, deployables and all other objects. Memory use peaked at 2,348 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_1258 online, and how reliable is it?
You will find RustServer_1258 online now. Judging by the uptime it reports, the last restart was about 6 days 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_1258 located?
A region is not published by RustServer_1258. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 133.117.73.215:28015 is where it lives.
Getting in
How do I join RustServer_1258?
Either enter client.connect 133.117.73.215:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.