Rust PopulationField survey · Rust servers
Observing 71,129 players 11,757 servers 3,435 with someone on 212 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,471habitat unknownfirst seen 13 Sep 2026

RustServer_16533

Offline 133.117.75.135:28015 checked 39d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,471
top 71%
Last wipe
40d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 23:33 UTC40d ago 1 – running 0
Fri 18 Sep, 15:49 UTC41d ago 1 – 0.3 days 0
Fri 18 Sep, 01:05 UTC41d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_16533 rank against other Rust servers?

By player hours over the last seven days, RustServer_16533 places at #15,471, within the top 71% of ranked servers.

How busy is RustServer_16533?

At this count RustServer_16533 is offline, with its last sighting 39 days 14 hours ago.

Lists and tags

What do the server tags on RustServer_16533 mean?

What the game's server browser reads from RustServer_16533 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_16533?

RustServer_16533 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RustServer_16533?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on RustServer_16533?

There is no next wipe to predict: RustServer_16533 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does RustServer_16533 run?

RustServer_16533 uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustServer_16533?

Nothing in RustServer_16533's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustServer_16533 run?

The setup is Rust network protocol 2633 and build 164530 on Linux for RustServer_16533. The protocol must match for you to join, and Steam updates it for you.

Is RustServer_16533 online, and how reliable is it?

Offline at the moment, RustServer_16533 was last seen 39 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_16533 located?

A region is not published by RustServer_16533. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 133.117.75.135:28015.

How to join

How do I join RustServer_16533?

To connect directly, open Rust's console with F1 and type client.connect 133.117.75.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.