RustServer_11569
Online 133.117.76.123:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 20:38 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_11569 rank against other Rust servers?
The last seven days of player hours place RustServer_11569 at #15,335, within the top 69% of all ranked servers.
How busy is RustServer_11569?
Of its 50 slots, RustServer_11569 is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RustServer_11569 mean?
These are the tags RustServer_11569 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_11569?
RustServer_11569 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on RustServer_11569?
Averaged over recent wipes, 1 players were counted at the busiest point. 16 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_11569?
The record holds too few of RustServer_11569's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 12 hours ago the current world was made.
Settings
Which map does RustServer_11569 run?
A procedural map of size 3,000 from seed 8705, generated by the game, is in use on RustServer_11569. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_11569?
The name tells you nothing about gather rates: RustServer_11569 states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer_11569 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_11569 uses. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_11569 run smoothly?
It ran at 96 server fps on average over the last 48 hours, and never went below 63. Up to 47,866 entities were present, counting buildings, deployables and everything else. Up to 2,420 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RustServer_11569 online, and how reliable is it?
RustServer_11569 is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_11569 located?
A region is not published by RustServer_11569. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 133.117.76.123:28015.
Getting in
How do I join RustServer_11569?
To connect directly, open Rust's console with F1 and type client.connect 133.117.76.123:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.