RustServer_16383
Offline 133.117.77.115:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_16383 rank against other Rust servers?
By player hours over the last seven days, RustServer_16383 places at #15,490, within the top 70% of ranked servers.
How busy is RustServer_16383?
RustServer_16383 is offline at this count; we last saw it 40 days 7 hours ago.
Tags
What do the server tags on RustServer_16383 mean?
What the game's server browser reads from RustServer_16383 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_16383?
These Rust Population lists include RustServer_16383: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_16383?
Its rhythm cannot be told yet: too few of RustServer_16383's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 53 days 20 hours ago the current world was made.
Map and rules
Which map does RustServer_16383 run?
The map on RustServer_16383 is procedural, made by the game at size 3,000 from seed 26434. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_16383?
No gather rate appears in the name of RustServer_16383. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_16383 run?
Rust network protocol 2633 and build 163794 on Linux is what RustServer_16383 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustServer_16383 online, and how reliable is it?
Currently offline, RustServer_16383 was last seen 40 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_16383 located?
Nothing published by RustServer_16383 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 133.117.77.115:28015.
How to join
How do I join RustServer_16383?
Either enter client.connect 133.117.77.115:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.