Rust PopulationField survey · Rust servers
Observing 34,317 players 11,668 servers 2,844 with someone on 86 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,038habitat unknownfirst seen 2 Oct 2026

RustServer_11925

Online 133.88.107.9:28015 checked 9m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,038
top 45%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_11925 rank against other Rust servers?

By player hours over the last seven days, RustServer_11925 places at #10,038, within the top 45% of ranked servers.

How busy is RustServer_11925?

RustServer_11925 holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 07:00 UTC, averaging 0 players.

Tags

What do the server tags on RustServer_11925 mean?

These are the tags RustServer_11925 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustServer_11925?

On Rust Population, RustServer_11925 is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on RustServer_11925?

Too few wipes are on record for RustServer_11925 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does RustServer_11925 run?

A procedural map of size 3,000 from seed 20634, generated by the game, is in use on RustServer_11925. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustServer_11925?

The name tells you nothing about gather rates: RustServer_11925 states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RustServer_11925 run?

On Linux, RustServer_11925 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does RustServer_11925 run smoothly?

In the last 48 hours, it averaged 101 server fps, with a low of 81. The entity count reached 47,833: buildings, deployables and all other objects. The highest memory usage was 2,291 MB. Players feel lag when fps is low and the entity count climbs.

Is RustServer_11925 online, and how reliable is it?

You will find RustServer_11925 online now. Judging by the uptime it reports, the last restart was about 5 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.

Where is RustServer_11925 located?

No region is published by RustServer_11925. Rust Population does not look up where the machine stands; it shows where the server says it is. 133.88.107.9:28015 is where it lives.

Getting in

How do I join RustServer_11925?

Open the console with F1 in Rust and enter client.connect 133.88.107.9:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.