RustServer_9561
Offline 133.88.118.222:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_9561 rank against other Rust servers?
By player hours over the last seven days, RustServer_9561 places at #15,491, within the top 69% of ranked servers.
How busy is RustServer_9561?
RustServer_9561 is offline at this count; we last saw it 38 days 8 hours ago.
Tags
What do the server tags on RustServer_9561 mean?
The game's server browser reads the tags RustServer_9561 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_9561?
RustServer_9561 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_9561?
Its rhythm cannot be told yet: too few of RustServer_9561's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 9 hours ago the current world was made.
Map and rules
Which map does RustServer_9561 run?
The map on RustServer_9561 is procedural, made by the game at size 3,000 from seed 15503. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_9561?
No gather rate appears in the name of RustServer_9561. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_9561 run?
Rust network protocol 2633 and build 164530 on Linux is what RustServer_9561 uses. The protocol must match for you to join, and Steam updates it for you.
Is RustServer_9561 online, and how reliable is it?
Currently offline, RustServer_9561 was last seen 38 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.
Where is RustServer_9561 located?
No region is published by RustServer_9561. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 133.88.118.222:28015.
Getting in
How do I join RustServer_9561?
To connect directly, open Rust's console with F1 and type client.connect 133.88.118.222:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.