RustServer_9257
Online 133.88.120.27:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC26d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC43d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC44d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_9257 rank against other Rust servers?
The last seven days of player hours place RustServer_9257 at #15,326, within the top 69% of all ranked servers.
How busy is RustServer_9257?
The count reads 0 players on RustServer_9257, which has 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustServer_9257 mean?
These are the tags RustServer_9257 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_9257?
RustServer_9257 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustServer_9257?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on RustServer_9257?
No next wipe can be predicted for RustServer_9257, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 23 hours ago.
Map and rules
Which map does RustServer_9257 run?
A procedural map of size 3,000 from seed 5670, generated by the game, is in use on RustServer_9257. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_9257?
No gather rate appears in the name of RustServer_9257. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_9257 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_9257 uses. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_9257 run smoothly?
The last 48 hours saw an average of 103 server fps, with 88 as the lowest. Entities peaked at 47,166, including buildings, deployables and everything else. Memory use peaked at 2,358 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_9257 online, and how reliable is it?
Right now, RustServer_9257 is online. Judging by the uptime it reports, the last restart was about 5 days 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 14 September 2026.
Where is RustServer_9257 located?
Nothing published by RustServer_9257 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 133.88.120.27:28015.
How to join
How do I join RustServer_9257?
To connect directly, open Rust's console with F1 and type client.connect 133.88.120.27:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.