Rust PopulationField survey · Rust servers
Observing 59,183 players 11,718 servers 3,355 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,178habitat unknownfirst seen 24 Sep 2026

RustServer_9962

Online 133.88.121.162:28015 checked 11m ago

moddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,178
top 68%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:39 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_9962 rank against other Rust servers?

Over the past week it ranks #15,178 for player hours, which puts RustServer_9962 in the top 68% of all ranked servers.

How busy is RustServer_9962?

The count reads 0 players on RustServer_9962, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on RustServer_9962 mean?

The game's server browser reads the tags RustServer_9962 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_9962?

RustServer_9962 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on RustServer_9962?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on RustServer_9962?

Its rhythm cannot be told yet: too few of RustServer_9962's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days ago, that is how long the current world has stood.

Settings

Which map does RustServer_9962 run?

The map on RustServer_9962 is procedural, made by the game at size 3,000 from seed 27268. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RustServer_9962?

The name tells you nothing about gather rates: RustServer_9962 states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustServer_9962 run?

On Linux, RustServer_9962 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does RustServer_9962 run smoothly?

In the last 48 hours, it averaged 94 server fps, with a low of 75. Up to 49,762 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,097 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RustServer_9962 online, and how reliable is it?

You will find RustServer_9962 online now. About 6 days 11 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is RustServer_9962 located?

Nothing published by RustServer_9962 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 133.88.121.162:28015.

Getting in

How do I join RustServer_9962?

Open the console with F1 in Rust and enter client.connect 133.88.121.162:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.