RustServer_2604
Online 133.88.121.242:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:09 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_2604 rank against other Rust servers?
By player hours over the last seven days, RustServer_2604 places at #13,698, within the top 61% of ranked servers.
How busy is RustServer_2604?
The count reads 0 players on RustServer_2604, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 2.
Lists and tags
What do the server tags on RustServer_2604 mean?
The game's server browser reads the tags RustServer_2604 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_2604?
RustServer_2604 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustServer_2604?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustServer_2604?
Too few wipes are on record for RustServer_2604 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 2 hours ago.
Map and rules
Which map does RustServer_2604 run?
A procedural map of size 3,000 from seed 20682, generated by the game, is in use on RustServer_2604. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_2604?
Nothing in RustServer_2604's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_2604 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_2604 uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_2604 run smoothly?
In the last 48 hours, it averaged 86 server fps, with a low of 56. Entities peaked at 45,129, including buildings, deployables and everything else. Memory use peaked at 2,293 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_2604 online, and how reliable is it?
RustServer_2604 is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_2604 located?
Nothing published by RustServer_2604 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 133.88.121.242:28015.
Getting in
How do I join RustServer_2604?
Open the console with F1 in Rust and enter client.connect 133.88.121.242:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.