RustServer_8392
Offline 133.88.123.166:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:11 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_8392 rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts RustServer_8392 in the top 69% of all ranked servers.
How busy is RustServer_8392?
RustServer_8392 is offline at this count; we last saw it 35 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on RustServer_8392 mean?
What the game's server browser reads from RustServer_8392 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_8392?
RustServer_8392 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on RustServer_8392?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_8392?
The record holds too few of RustServer_8392's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_8392 run?
RustServer_8392 uses a map the game generates, procedural, at size 3,000 with seed 22225. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_8392?
No gather rate appears in the name of RustServer_8392. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer_8392 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_8392. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer_8392 run smoothly?
In the last 48 hours, it averaged 201 server fps, with a low of 175. Up to 43,489 entities were present, counting buildings, deployables and everything else. Up to 2,197 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_8392 online, and how reliable is it?
We last saw RustServer_8392 35 hours ago, and it is offline now. Judging by the uptime it reports, the last restart was about 3 days 14 hours ago. It was up 79% of the time over the last 7 full days, 133 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_8392 located?
Nothing published by RustServer_8392 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 133.88.123.166:28015.
Getting in
How do I join RustServer_8392?
To connect directly, open Rust's console with F1 and type client.connect 133.88.123.166:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.