Rust PopulationField survey · Rust servers
Observing 66,602 players 11,784 servers 3,516 with someone on 198 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,526habitat unknownfirst seen 11 Oct 2026

ServerName

Offline 134.19.135.42:28015 checked 6d ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#14,526
top 65%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:59 UTC6d ago 1 – running 1
Fri 16 Oct, 09:03 UTC13d ago 3 – 7 days 2
Thu 15 Oct, 12:40 UTC13d ago 3 – 0.8 days 2
Tue 13 Oct, 12:38 UTC15d ago 2 – 2 days 1
Mon 12 Oct, 09:41 UTC17d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #14,526, within the top 65% of all ranked servers.

How busy is ServerName?

ServerName is offline at this count; we last saw it 6 days 1 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on ServerName mean?

These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ServerName?

On Rust Population, ServerName is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on ServerName?

Averaged over recent wipes, 2 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on ServerName?

Irregular times are when ServerName wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 2 hours ago.

Map and rules

What are the rules and settings on ServerName?

The name tells you nothing about gather rates: ServerName states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does ServerName run?

The setup is Rust network protocol 2635 and build 168909 on Windows for ServerName. The protocol must match for you to join, and Steam updates it for you.

Is ServerName online, and how reliable is it?

Offline at the moment, ServerName was last seen 6 days 1 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.

Where is ServerName located?

No region is published by ServerName. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 134.19.135.42:28015.

Getting in

How do I join ServerName?

To connect directly, open Rust's console with F1 and type client.connect 134.19.135.42:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.