ServerName
Offline 134.19.135.42:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:59 UTC6d ago | 1 | – | running | 1 |
| Fri 16 Oct, 09:03 UTC13d ago | 3 | – | 7 days | 2 |
| Thu 15 Oct, 12:40 UTC13d ago | 3 | – | 0.8 days | 2 |
| Tue 13 Oct, 12:38 UTC15d ago | 2 | – | 2 days | 1 |
| Mon 12 Oct, 09:41 UTC17d ago | 2 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #14,526, within the top 65% of all ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 6 days 1 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on ServerName?
Averaged over recent wipes, 2 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ServerName?
Irregular times are when ServerName wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 2 hours ago.
Map and rules
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ServerName run?
The setup is Rust network protocol 2635 and build 168909 on Windows for ServerName. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 6 days 1 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
No region is published by ServerName. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 134.19.135.42:28015.
Getting in
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 134.19.135.42:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.