Rust PopulationField survey · Rust servers
Observing 63,000 players 11,748 servers 3,404 with someone on 200 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 19 Sep 2026

PVE the world

Online 134.19.177.236:26295 checked 13m ago

biweekly wipes moddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
27d ago
biweekly schedule
Next wipe
6h
Thu 29 Oct, 18:23 UTC
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:23 UTC, in 6h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6h
Thu 29 Oct, 18:23 UTC
7d 7h
Thu 5 Nov, 19:00 UTC
FW
14d 6h
Thu 12 Nov, 18:23 UTC
28d 6h
Thu 26 Nov, 18:23 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW
42d 6h
Thu 10 Dec, 18:23 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PVE the world rank against other Rust servers?

The last seven days of player hours place PVE the world at #15,323, within the top 69% of all ranked servers.

How busy is PVE the world?

Of its 50 slots, PVE the world is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on PVE the world mean?

What the game's server browser reads from PVE the world is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include PVE the world?

These Rust Population lists include PVE the world: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.

Wipe notes

What does wipe day look like on PVE the world?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on PVE the world?

Its tag sets the prediction: too few of PVE the world's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 18:23 UTC, the next one. 27 days 17 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does PVE the world run?

A procedural map of size 3,500 from seed 1293617689, generated by the game, is in use on PVE the world. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on PVE the world?

The name tells you nothing about gather rates: PVE the world states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does PVE the world run?

The setup is Rust network protocol 2634 and build 167781 on Linux for PVE the world. Steam updates your game automatically, but you need the same protocol to join.

Does PVE the world run smoothly?

The last 48 hours saw an average of 58 server fps, with 35 as the lowest. Up to 66,432 entities were present, counting buildings, deployables and everything else. Up to 3,074 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is PVE the world online, and how reliable is it?

PVE the world is up and running at the moment. The uptime it reports suggests a restart roughly 2 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.

Where is PVE the world located?

No region is published by PVE the world. The location a server claims is what Rust Population shows, not the place where the machine stands. 134.19.177.236:26295 is where it lives.

Getting in

How do I join PVE the world?

Either enter client.connect 134.19.177.236:26295 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/Ccgms7xDME.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.