Rust PopulationField survey · Rust servers
Observing 60,571 players 11,704 servers 3,281 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,262habitat unknownfirst seen 13 Sep 2026

4Netplayers Rust Server 44

Offline 134.255.222.127:22100 checked 5d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:58 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 4Netplayers Rust Server 44 rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server 44 places at #15,262, within the top 69% of ranked servers.

How busy is 4Netplayers Rust Server 44?

At this count 4Netplayers Rust Server 44 is offline, with its last sighting 5 days 14 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on 4Netplayers Rust Server 44 mean?

The game's server browser reads the tags 4Netplayers Rust Server 44 publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 4Netplayers Rust Server 44?

These Rust Population lists include 4Netplayers Rust Server 44: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server 44?

Across its recent wipes the busiest crowds averaged 0 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server 44?

Too few wipes are on record for 4Netplayers Rust Server 44 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 7 hours ago the current world was made.

Settings

Which map does 4Netplayers Rust Server 44 run?

4Netplayers Rust Server 44 uses a map the game generates, procedural, at size 4,000 with seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server 44?

No gather rate appears in the name of 4Netplayers Rust Server 44. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does 4Netplayers Rust Server 44 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for 4Netplayers Rust Server 44. Steam updates your game automatically, but you need the same protocol to join.

Is 4Netplayers Rust Server 44 online, and how reliable is it?

Offline at the moment, 4Netplayers Rust Server 44 was last seen 5 days 14 hours ago. It was up 20% of the time over the last 7 full days, 34 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is 4Netplayers Rust Server 44 located?

A region is not published by 4Netplayers Rust Server 44. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 134.255.222.127:22100.

How to join

How do I join 4Netplayers Rust Server 44?

Either enter client.connect 134.255.222.127:22100 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.