Rust.Kerr.nitrado.net
Online 134.255.240.224:10700 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust.Kerr.nitrado.net rank against other Rust servers?
The last seven days of player hours place Rust.Kerr.nitrado.net at #6,507, within the top 29% of all ranked servers.
How busy is Rust.Kerr.nitrado.net?
Of its 50 slots, Rust.Kerr.nitrado.net is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on Rust.Kerr.nitrado.net mean?
What the game's server browser reads from Rust.Kerr.nitrado.net is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust.Kerr.nitrado.net?
Rust.Kerr.nitrado.net appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust.Kerr.nitrado.net?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 22 hours in.
What is the wipe schedule on Rust.Kerr.nitrado.net?
The force wipe is the only wipe Rust.Kerr.nitrado.net takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 28 days 2 hours ago.
Settings
Which map does Rust.Kerr.nitrado.net run?
Rust.Kerr.nitrado.net uses a map the game generates, procedural, at size 3,500 with seed 6738. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust.Kerr.nitrado.net?
The name tells you nothing about gather rates: Rust.Kerr.nitrado.net states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust.Kerr.nitrado.net run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Rust.Kerr.nitrado.net. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust.Kerr.nitrado.net run smoothly?
In the last 48 hours, it averaged 10 server fps, with a low of 10. The entity count reached 67,466: buildings, deployables and all other objects. Memory use peaked at 2,010 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust.Kerr.nitrado.net online, and how reliable is it?
Right now, Rust.Kerr.nitrado.net is online. Judging by the uptime it reports, the last restart was about 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 20 September 2026, Rust Population saw it for the first time.
Where is Rust.Kerr.nitrado.net located?
No region is published by Rust.Kerr.nitrado.net. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 134.255.240.224:10700.
Getting in
How do I join Rust.Kerr.nitrado.net?
To connect directly, open Rust's console with F1 and type client.connect 134.255.240.224:10700; or press Launch Rust on this page and Steam opens Rust and joins for you.