Rust PopulationField survey · Rust servers
Observing 73,970 players 11,800 servers 3,706 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,611habitat unknownfirst seen 26 Sep 2026

R20 PUID-PGID test

Offline 134.255.252.61:28015 checked 32d ago

vanilla

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,611
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does R20 PUID-PGID test rank against other Rust servers?

By player hours over the last seven days, R20 PUID-PGID test places at #16,611, within the top 71% of ranked servers.

How busy is R20 PUID-PGID test?

At this count R20 PUID-PGID test is offline, with its last sighting 32 days 10 hours ago.

Lists and tags

What do the server tags on R20 PUID-PGID test mean?

The game's server browser reads the tags R20 PUID-PGID test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include R20 PUID-PGID test?

On Rust Population, R20 PUID-PGID test is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on R20 PUID-PGID test?

Too few wipes are on record for R20 PUID-PGID test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does R20 PUID-PGID test run?

A procedural map, generated by the game, is in use on R20 PUID-PGID test.

What are the rules and settings on R20 PUID-PGID test?

The name tells you nothing about gather rates: R20 PUID-PGID test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does R20 PUID-PGID test run?

Rust network protocol 2633 and build 165217 on Linux is what R20 PUID-PGID test uses. Steam updates your game automatically, but you need the same protocol to join.

Is R20 PUID-PGID test online, and how reliable is it?

Offline at the moment, R20 PUID-PGID test was last seen 32 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is R20 PUID-PGID test located?

A region is not published by R20 PUID-PGID test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 134.255.252.61:28015.

Getting in

How do I join R20 PUID-PGID test?

To connect directly, open Rust's console with F1 and type client.connect 134.255.252.61:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.