Rust PopulationField survey · Rust servers
Observing 85,370 players 11,850 servers 3,783 with someone on 296 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,977habitat unknownfirst seen 5 Oct 2026

acceptance002

Offline 134.82.68.117:28415 checked 24d ago

vanilla

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does acceptance002 rank against other Rust servers?

Over the past week it ranks #15,977 for player hours, which puts acceptance002 in the top 71% of all ranked servers.

How busy is acceptance002?

We have no live count for acceptance002 right now. It was last seen 24 days 10 hours ago.

Tags

What do the server tags on acceptance002 mean?

What the game's server browser reads from acceptance002 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include acceptance002?

acceptance002 appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on acceptance002?

Its rhythm cannot be told yet: too few of acceptance002's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 6 hours ago, that is how long the current world has stood.

Settings

Which map does acceptance002 run?

The map on acceptance002 is procedural, made by the game.

What are the rules and settings on acceptance002?

The name tells you nothing about gather rates: acceptance002 states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does acceptance002 run?

Rust network protocol 2634 and build 166652 on Linux is what acceptance002 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is acceptance002 online, and how reliable is it?

Offline at the moment, acceptance002 was last seen 24 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.

Where is acceptance002 located?

Nothing published by acceptance002 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 134.82.68.117:28415.

Getting in

How do I join acceptance002?

To connect directly, open Rust's console with F1 and type client.connect 134.82.68.117:28415; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.