Rust PopulationField survey · Rust servers
Observing 104,335 players 11,883 servers 3,951 with someone on 530 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,989habitat unknownfirst seen 26 Sep 2026

Rust Test Server #1

Offline 135.106.198.49:28015 checked 25d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Test Server #1 rank against other Rust servers?

The last seven days of player hours place Rust Test Server #1 at #15,989, within the top 71% of all ranked servers.

How busy is Rust Test Server #1?

We have no live count for Rust Test Server #1 right now. It was last seen 25 days 18 hours ago.

Tags

What do the server tags on Rust Test Server #1 mean?

These are the tags Rust Test Server #1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Test Server #1?

These Rust Population lists include Rust Test Server #1: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rust Test Server #1?

The record holds too few of Rust Test Server #1's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 32 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rust Test Server #1 run?

A procedural map of size 3,000 from seed 123456, generated by the game, is in use on Rust Test Server #1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rust Test Server #1?

The name tells you nothing about gather rates: Rust Test Server #1 states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust Test Server #1 run?

The setup is Rust network protocol 2633 and build 165217 on Linux for Rust Test Server #1. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Test Server #1 online, and how reliable is it?

Currently offline, Rust Test Server #1 was last seen 25 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is Rust Test Server #1 located?

Nothing published by Rust Test Server #1 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.106.198.49:28015.

Getting in

How do I join Rust Test Server #1?

Either enter client.connect 135.106.198.49:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.