Rust PopulationField survey · Rust servers
Observing 103,347 players 11,869 servers 3,962 with someone on 552 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,289habitat unknownfirst seen 26 Oct 2026

Duckys 10x

Online 135.148.134.94:22514 checked 13m ago

10x moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123420:0023:0002:0022:0015:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0023:0002:0022:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Duckys 10x rank against other Rust servers?

By player hours over the last seven days, Duckys 10x places at #15,289, within the top 69% of ranked servers.

How busy is Duckys 10x?

Of its 50 slots, Duckys 10x is using 0 right now. We counted 0 players on average across the past week.

Tags

What do the server tags on Duckys 10x mean?

What the game's server browser reads from Duckys 10x is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Duckys 10x?

Duckys 10x appears among the Rust Population lists that follow: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Wipe notes

What is the wipe schedule on Duckys 10x?

The record holds too few of Duckys 10x's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 15 hours ago.

Settings

Which map does Duckys 10x run?

A procedural map of size 4,500 from seed 50000, generated by the game, is in use on Duckys 10x. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Duckys 10x?

You gather at 10x on Duckys 10x, to judge by the name. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Duckys 10x run?

On Linux, Duckys 10x runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Duckys 10x run smoothly?

In the last 48 hours, it averaged 105 server fps, with a low of 89. Up to 119,588 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,624 MB. Players feel lag when fps is low and the entity count climbs.

Is Duckys 10x online, and how reliable is it?

Right now, Duckys 10x is online. About 4 hours ago, it restarted, according to its uptime. It was up 29% of the time over the last 2 full days, 14 out of 48 hours. On 26 October 2026, Rust Population saw it for the first time.

Where is Duckys 10x located?

A region is not published by Duckys 10x. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 135.148.134.94:22514.

How to join

How do I join Duckys 10x?

Either enter client.connect 135.148.134.94:22514 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.