Rust'n Chill 10X
Offline NA 135.148.136.221:60433 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:18 UTC, in 1d 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 05:31 UTC32d ago | 3 | halved by day 2 | 5.5 days | 0 |
| Thu 17 Sep, 18:13 UTC40d ago | 4 | halved by day 2 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust'n Chill 10X rank against other Rust servers?
Seven-day player hours put Rust'n Chill 10X at #15,907, or #1,544 in North America, inside the top 72% of all ranked servers.
How busy is Rust'n Chill 10X?
We have no live count for Rust'n Chill 10X right now. It was last seen 20 days 1 hours ago.
Tags
What do the server tags on Rust'n Chill 10X mean?
These are the tags Rust'n Chill 10X publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust'n Chill 10X?
These Rust Population lists include Rust'n Chill 10X: 10x Rust servers: where the population is, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on Rust'n Chill 10X?
The busiest point of its recent wipes averaged 3 players. 5 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Rust'n Chill 10X?
The prediction follows its tag, since too few of Rust'n Chill 10X's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:18 UTC is its next wipe. Counted from 26 days 12 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does Rust'n Chill 10X run?
Rust'n Chill 10X uses a map the game generates, procedural, at size 4,250 with seed 1012522073. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust'n Chill 10X?
Rust'n Chill 10X advertises a 10x gather rate in its title. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust'n Chill 10X run?
Rust network protocol 2634 and build 166652 on Linux is what Rust'n Chill 10X uses. The protocol must match for you to join, and Steam updates it for you.
Is Rust'n Chill 10X online, and how reliable is it?
Currently offline, Rust'n Chill 10X was last seen 20 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Rust'n Chill 10X located?
With its NA tag, Rust'n Chill 10X places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.148.136.221:60433.
How to join
How do I join Rust'n Chill 10X?
To connect directly, open Rust's console with F1 and type client.connect 135.148.136.221:60433; or press Launch Rust on this page and Steam opens Rust and joins for you.