Timekeeper US East | Vanilla
Online 135.148.137.168:60402 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:36 UTC20d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Timekeeper US East | Vanilla rank against other Rust servers?
By player hours over the last seven days, Timekeeper US East | Vanilla places at #15,284, within the top 69% of ranked servers.
How busy is Timekeeper US East | Vanilla?
The count reads 0 players on Timekeeper US East | Vanilla, which has 100 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Timekeeper US East | Vanilla mean?
The game's server browser reads the tags Timekeeper US East | Vanilla publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Timekeeper US East | Vanilla?
On Rust Population, Timekeeper US East | Vanilla is filed under these lists: Community servers, field-listed and North American Rust servers. Filter the server list by Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Timekeeper US East | Vanilla?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 42 hours in.
What is the wipe schedule on Timekeeper US East | Vanilla?
The force wipe is the only wipe Timekeeper US East | Vanilla takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 20 days 23 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Timekeeper US East | Vanilla run?
Timekeeper US East | Vanilla uses a map the game generates, procedural, at size 4,250 with seed 1387377465. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Timekeeper US East | Vanilla?
No gather rate appears in the name of Timekeeper US East | Vanilla. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Timekeeper US East | Vanilla run?
Rust network protocol 2634 and build 167781 on Linux is what Timekeeper US East | Vanilla uses. The protocol must match for you to join, and Steam updates it for you.
Does Timekeeper US East | Vanilla run smoothly?
The last 48 hours saw an average of 125 server fps, with 100 as the lowest. The entity count reached 104,096: buildings, deployables and all other objects. The highest memory usage was 6,079 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Timekeeper US East | Vanilla online, and how reliable is it?
Right now, Timekeeper US East | Vanilla is online. The uptime it reports suggests a restart roughly 15 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 9 October 2026.
Where is Timekeeper US East | Vanilla located?
No region tag comes from Timekeeper US East | Vanilla, but the name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 135.148.137.168:60402 is where it lives.
How to join
How do I join Timekeeper US East | Vanilla?
Open the console with F1 in Rust and enter client.connect 135.148.137.168:60402. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.