Demon Legends | Rust | Wiped 17/26 | No Decay
Online 135.148.137.32:60433 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Demon Legends | Rust | Wiped 17/26 | No Decay rank against other Rust servers?
By player hours over the last seven days, Demon Legends | Rust | Wiped 17/26 | No Decay places at #9,399, within the top 42% of ranked servers.
How busy is Demon Legends | Rust | Wiped 17/26 | No Decay?
The count reads 0 players on Demon Legends | Rust | Wiped 17/26 | No Decay, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Demon Legends | Rust | Wiped 17/26 | No Decay mean?
The game's server browser reads the tags Demon Legends | Rust | Wiped 17/26 | No Decay publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Demon Legends | Rust | Wiped 17/26 | No Decay?
These Rust Population lists include Demon Legends | Rust | Wiped 17/26 | No Decay: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on Demon Legends | Rust | Wiped 17/26 | No Decay?
An estimate from the force wipe gives Demon Legends | Rust | Wiped 17/26 | No Decay's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 14 days 17 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Demon Legends | Rust | Wiped 17/26 | No Decay run?
Demon Legends | Rust | Wiped 17/26 | No Decay uses a map the game generates, procedural, at size 2,500 with seed 789340099. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Demon Legends | Rust | Wiped 17/26 | No Decay?
Nothing in Demon Legends | Rust | Wiped 17/26 | No Decay's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Demon Legends | Rust | Wiped 17/26 | No Decay run?
On Linux, Demon Legends | Rust | Wiped 17/26 | No Decay runs Rust network protocol 2635 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Demon Legends | Rust | Wiped 17/26 | No Decay run smoothly?
It ran at 230 server fps on average over the last 48 hours, and never went below 53. The entity count reached 29,375: buildings, deployables and all other objects. Up to 4,852 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Demon Legends | Rust | Wiped 17/26 | No Decay online, and how reliable is it?
Demon Legends | Rust | Wiped 17/26 | No Decay is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 6 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 15 October 2026.
Where is Demon Legends | Rust | Wiped 17/26 | No Decay located?
No region is published by Demon Legends | Rust | Wiped 17/26 | No Decay. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.148.137.32:60433.
How to join
How do I join Demon Legends | Rust | Wiped 17/26 | No Decay?
Either enter client.connect 135.148.137.32:60433 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.