1000x | Cross Rust | Weekly
Online 135.148.15.102:23565 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:38 UTC22d ago | 1 | – | running | 0 |
| Mon 5 Oct, 22:46 UTC23d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 01:10 UTC31d ago | 2 | halved by day 3 | 7.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 1000x | Cross Rust | Weekly rank against other Rust servers?
Over the past week it ranks #15,289 for player hours, which puts 1000x | Cross Rust | Weekly in the top 69% of all ranked servers.
How busy is 1000x | Cross Rust | Weekly?
The count reads 0 players on 1000x | Cross Rust | Weekly, which has 40 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on 1000x | Cross Rust | Weekly mean?
These are the tags 1000x | Cross Rust | Weekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 1000x | Cross Rust | Weekly?
1000x | Cross Rust | Weekly appears among the Rust Population lists that follow: Rust servers with more than 10x gather and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x and it will show up.
Wipe schedule
What does wipe day look like on 1000x | Cross Rust | Weekly?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on 1000x | Cross Rust | Weekly?
There is no next wipe to predict: 1000x | Cross Rust | Weekly wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 21 hours ago.
Settings
Which map does 1000x | Cross Rust | Weekly run?
1000x | Cross Rust | Weekly uses a map the game generates, procedural, at size 3,000 with seed 1218474365. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 1000x | Cross Rust | Weekly?
You gather at 1000x on 1000x | Cross Rust | Weekly, to judge by the name. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does 1000x | Cross Rust | Weekly run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 1000x | Cross Rust | Weekly. Steam updates your game automatically, but you need the same protocol to join.
Does 1000x | Cross Rust | Weekly run smoothly?
The last 48 hours saw an average of 199 server fps, with 120 as the lowest. Up to 47,272 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,820 MB. Players feel lag when fps is low and the entity count climbs.
Is 1000x | Cross Rust | Weekly online, and how reliable is it?
You will find 1000x | Cross Rust | Weekly online now. The uptime it reports suggests a restart roughly 2 days 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is 1000x | Cross Rust | Weekly located?
No region is published by 1000x | Cross Rust | Weekly. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.148.15.102:23565.
Getting in
How do I join 1000x | Cross Rust | Weekly?
Open the console with F1 in Rust and enter client.connect 135.148.15.102:23565. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.