Rust PopulationField survey · Rust servers
Observing 104,326 players 11,886 servers 3,964 with someone on 514 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,289habitat unknownfirst seen 28 Sep 2026

1000x | Cross Rust | Weekly

Online 135.148.15.102:23565 checked 8m ago

1000x moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC22d ago 1 – running 0
Mon 5 Oct, 22:46 UTC23d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC31d ago 2 halved by day 3 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 1000x | Cross Rust | Weekly rank against other Rust servers?

Over the past week it ranks #15,289 for player hours, which puts 1000x | Cross Rust | Weekly in the top 69% of all ranked servers.

How busy is 1000x | Cross Rust | Weekly?

The count reads 0 players on 1000x | Cross Rust | Weekly, which has 40 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on 1000x | Cross Rust | Weekly mean?

These are the tags 1000x | Cross Rust | Weekly publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 1000x | Cross Rust | Weekly?

1000x | Cross Rust | Weekly appears among the Rust Population lists that follow: Rust servers with more than 10x gather and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x and it will show up.

Wipe schedule

What does wipe day look like on 1000x | Cross Rust | Weekly?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 1000x | Cross Rust | Weekly?

There is no next wipe to predict: 1000x | Cross Rust | Weekly wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 21 hours ago.

Settings

Which map does 1000x | Cross Rust | Weekly run?

1000x | Cross Rust | Weekly uses a map the game generates, procedural, at size 3,000 with seed 1218474365. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 1000x | Cross Rust | Weekly?

You gather at 1000x on 1000x | Cross Rust | Weekly, to judge by the name. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does 1000x | Cross Rust | Weekly run?

The setup is Rust network protocol 2635 and build 168909 on Linux for 1000x | Cross Rust | Weekly. Steam updates your game automatically, but you need the same protocol to join.

Does 1000x | Cross Rust | Weekly run smoothly?

The last 48 hours saw an average of 199 server fps, with 120 as the lowest. Up to 47,272 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,820 MB. Players feel lag when fps is low and the entity count climbs.

Is 1000x | Cross Rust | Weekly online, and how reliable is it?

You will find 1000x | Cross Rust | Weekly online now. The uptime it reports suggests a restart roughly 2 days 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.

Where is 1000x | Cross Rust | Weekly located?

No region is published by 1000x | Cross Rust | Weekly. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.148.15.102:23565.

Getting in

How do I join 1000x | Cross Rust | Weekly?

Open the console with F1 in Rust and enter client.connect 135.148.15.102:23565. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.