Rust PopulationField survey · Rust servers
Observing 89,192 players 11,830 servers 3,733 with someone on 415 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,268habitat unknownfirst seen 17 Sep 2026

A Shockbyte x Discord Production Rust Server

Offline 135.148.15.143:21686 checked 4d ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:05 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the past week it ranks #15,268 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 68% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this count; we last saw it 4 days 8 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

What the game's server browser reads from A Shockbyte x Discord Production Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 14 hours ago, that is how long the current world has stood.

Map and rules

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 1,500 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte x Discord Production Rust Server. The protocol must match for you to join, and Steam updates it for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 4 days 8 hours ago. Over the last 7 full days, 7 of 168 hours were online, or 4%. The first sighting by Rust Population was on 17 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

A region is not published by A Shockbyte x Discord Production Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 135.148.15.143:21686.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and enter client.connect 135.148.15.143:21686. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.