Rust PopulationField survey · Rust servers
Observing 43,996 players 11,654 servers 2,908 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,264habitat unknownfirst seen 10 Oct 2026

A Shockbyte x Discord Production Rust Server

Online 135.148.15.73:22326 checked 11m ago

Measurements

Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the past week it ranks #15,264 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

Of its 1,000 slots, A Shockbyte x Discord Production Rust Server is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Population lists include A Shockbyte x Discord Production Rust Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 2 hours ago the current world was made.

Settings

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 1,500 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol must match for you to join, and Steam updates it for you.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The last 48 hours saw an average of 238 server fps, with 228 as the lowest. Up to 8,440 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,563 MB. Players feel lag when fps is low and the entity count climbs.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 15 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 10 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 135.148.15.73:22326 is where it lives.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 135.148.15.73:22326; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.