rust6424
Online 135.148.150.128:60433 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rust6424 rank against other Rust servers?
By player hours over the last seven days, rust6424 places at #10,220, within the top 46% of ranked servers.
How busy is rust6424?
Of its 100 slots, rust6424 is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2.
Tags
What do the server tags on rust6424 mean?
These are the tags rust6424 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rust6424?
On Rust Population, rust6424 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on rust6424?
An estimate from the force wipe gives rust6424's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 3 days 17 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does rust6424 run?
rust6424 uses a map the game generates, procedural, at size 3,000 with seed 831131816. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on rust6424?
Nothing in rust6424's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does rust6424 run?
Rust network protocol 2635 and build 168909 on Linux is what rust6424 uses. Steam updates your game automatically, but you need the same protocol to join.
Does rust6424 run smoothly?
The last 48 hours saw an average of 179 server fps, with 12 as the lowest. Up to 51,469 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,584 MB. Players feel lag when fps is low and the entity count climbs.
Is rust6424 online, and how reliable is it?
Right now, rust6424 is online. The uptime it reports suggests a restart roughly 3 days 15 hours ago. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is rust6424 located?
No region is published by rust6424. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 135.148.150.128:60433.
Getting in
How do I join rust6424?
Open the console with F1 in Rust and enter client.connect 135.148.150.128:60433. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.