LinuxGSM
Online 135.148.34.204:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #15,310, within the top 69% of all ranked servers.
How busy is LinuxGSM?
LinuxGSM holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LinuxGSM?
LinuxGSM appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LinuxGSM?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LinuxGSM?
The force wipe is the only wipe LinuxGSM takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days ago.
Map and rules
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, made by the game at size 3,000 from seed 1897125331. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on LinuxGSM?
The name tells you nothing about gather rates: LinuxGSM states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does LinuxGSM run smoothly?
It ran at 98 server fps on average over the last 48 hours, and never went below 40. Entities peaked at 50,496, including buildings, deployables and everything else. The highest memory usage was 2,157 MB. Players feel lag when fps is low and the entity count climbs.
Is LinuxGSM online, and how reliable is it?
LinuxGSM is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.148.34.204:28015.
How to join
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 135.148.34.204:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.