LinuxGSM
Offline 135.19.135.126:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:23 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
Over the past week it ranks #15,133 for player hours, which puts LinuxGSM in the top 70% of all ranked servers.
How busy is LinuxGSM?
LinuxGSM is offline at this count; we last saw it 13 days 13 hours ago.
Lists and tags
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LinuxGSM?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 36 hours into the latest wipe.
What is the wipe schedule on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, made by the game at size 5,000 from seed 54321. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on LinuxGSM?
The name tells you nothing about gather rates: LinuxGSM states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LinuxGSM run?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM online, and how reliable is it?
Currently offline, LinuxGSM was last seen 13 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. Rust Population does not look up where the machine stands; it shows where the server says it is. 135.19.135.126:28015 is where it lives.
Getting in
How do I join LinuxGSM?
Open the console with F1 in Rust and enter client.connect 135.19.135.126:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.