Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,917habitat unknownfirst seen 2 Oct 2026

nameserver

Offline 136.148.212.206:28015 checked 12d ago

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
0
peak –
Rank
#12,917
top 60%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:52 UTC19d ago 1 – running 1
Thu 8 Oct, 18:52 UTC20d ago 1 – 1 days 1
Sat 3 Oct, 21:49 UTC24d ago – – 4.9 days 1
Fri 2 Oct, 17:02 UTC26d ago 1 – 1.2 days 1
Fri 2 Oct, 09:55 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does nameserver rank against other Rust servers?

By player hours over the last seven days, nameserver places at #12,917, within the top 60% of ranked servers.

How busy is nameserver?

nameserver is offline at this count; we last saw it 12 days 9 hours ago.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include nameserver?

On Rust Population, nameserver is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on nameserver?

The busiest point of its recent wipes averaged 1 players. 10 hours after the latest wipe the crowd peaked.

What is the wipe schedule on nameserver?

No next wipe can be predicted for nameserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 22 hours ago.

Settings

Which map does nameserver run?

A procedural map, generated by the game, is in use on nameserver.

What are the rules and settings on nameserver?

The name tells you nothing about gather rates: nameserver states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does nameserver run?

The setup is Rust network protocol 2634 and build 167398 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.

Is nameserver online, and how reliable is it?

We last saw nameserver 12 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.

Where is nameserver located?

No region is published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 136.148.212.206:28015.

How to join

How do I join nameserver?

Either enter client.connect 136.148.212.206:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players You can join up to 15 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.