ServerName
Offline 136.169.157.3:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
Over the past week it ranks #15,400 for player hours, which puts ServerName in the top 69% of all ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 5 days 13 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 17 hours ago the current world was made.
Settings
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
Nothing in ServerName's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167781 on Windows is what ServerName uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 5 days 13 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. On 22 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
A region is not published by ServerName. Rust Population does not look up where the machine stands; it shows where the server says it is. 136.169.157.3:28015 is where it lives.
Getting in
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 136.169.157.3:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.