Rust PopulationField survey · Rust servers
Observing 76,222 players 11,781 servers 3,531 with someone on 245 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,300au1first seen 25 Oct 2026

LocalServer

Offline 136.175.178.6:28015 checked 4d ago

pve

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak 1
Rank
#14,300
top 64%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LocalServer rank against other Rust servers?

Over the past week it ranks #14,300 for player hours, which puts LocalServer in the top 64% of all ranked servers.

How busy is LocalServer?

We have no live count for LocalServer right now. It was last seen 4 days 7 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on LocalServer mean?

The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; v2583 (Protocol): The protocol is 2583; a different version will not connect; cs110006 (Build): This server runs game build 110006; ptrak (Networking): The standard network layer, RakNet, is in use; $rau1 (Region code): The code for this server's region is au1; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LocalServer?

These Rust Population lists include LocalServer: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on LocalServer?

The record holds too few of LocalServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does LocalServer run?

A procedural map, generated by the game, is in use on LocalServer.

What are the rules and settings on LocalServer?

The name tells you nothing about gather rates: LocalServer states none. You will find no published group limit here. This server runs pve, no player combat. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does LocalServer run?

The setup is Rust network protocol 2583 and build 110006 on Windows for LocalServer. Your game needs the same protocol to join; Steam takes care of updating it.

Is LocalServer online, and how reliable is it?

Currently offline, LocalServer was last seen 4 days 7 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. The first sighting by Rust Population was on 25 October 2026.

Where is LocalServer located?

The region code is au1, and LocalServer publishes no region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 136.175.178.6:28015.

Getting in

How do I join LocalServer?

Open the console with F1 in Rust and enter client.connect 136.175.178.6:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
v2583
Protocol The protocol is 2583; a different version will not connect.
cs110006
Build This server runs game build 110006.
ptrak
Networking The standard network layer, RakNet, is in use.
$rau1
Region code The code for this server's region is au1.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.