R3io's Events
Online EU 136.243.135.46:28030 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:01 UTC7d ago | 1 | – | running | 0 |
| Fri 16 Oct, 16:39 UTC12d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Fri 16 Oct, 10:16 UTC12d ago | 1 | – | 0.3 days | 0 |
| Thu 15 Oct, 17:40 UTC13d ago | 1 | – | 0.7 days | 0 |
| Tue 13 Oct, 19:25 UTC15d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does R3io's Events rank against other Rust servers?
Seven-day player hours put R3io's Events at #15,358, or #2,570 in Europe, inside the top 69% of all ranked servers.
How busy is R3io's Events?
R3io's Events holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on R3io's Events mean?
What the game's server browser reads from R3io's Events is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts1000 (Group limit): Teams can have no more than 1000 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include R3io's Events?
These Rust Population lists include R3io's Events: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on R3io's Events?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on R3io's Events?
The force wipe is the only wipe R3io's Events takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 7 days 14 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does R3io's Events run?
A procedural map of size 2,500 from seed 1337, generated by the game, is in use on R3io's Events. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on R3io's Events?
Nothing in R3io's Events's name says how gather works. Up to 1000 players can team together. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does R3io's Events run?
The setup is Rust network protocol 2634 and build 167781 on Linux for R3io's Events. Your game needs the same protocol to join; Steam takes care of updating it.
Does R3io's Events run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 40,606 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,128 MB. Players feel lag when fps is low and the entity count climbs.
Is R3io's Events online, and how reliable is it?
You will find R3io's Events online now. Judging by the uptime it reports, the last restart was about 7 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is R3io's Events located?
The EU tag is how R3io's Events places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 136.243.135.46:28030.
How to join
How do I join R3io's Events?
Open the console with F1 in Rust and enter client.connect 136.243.135.46:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.