Private!
Online EU 136.243.135.46:28070 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:50 UTC, in 2d 11h. Every 3 days 1 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:55 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private! rank against other Rust servers?
Private! ranks #5,469 on seven-day player hours, #1,799 in Europe, and sits in the top 25% of all ranked servers.
How busy is Private!?
Of its 50 slots, Private! is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.
Tags
What do the server tags on Private! mean?
What the game's server browser reads from Private! is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private!?
Private! appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on Private!?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in. In 33% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.5.
What is the wipe schedule on Private!?
The recent gap between wipes on Private! is about 3.1 days. A wipe is due on Friday 30 October at 16:50 UTC, the next one. 3 days 15 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Private! run?
The map on Private! is procedural, made by the game at size 3,500 from seed 260308643. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Private!?
No gather rate appears in the name of Private!. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Private! run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Private!. The protocol must match for you to join, and Steam updates it for you.
Does Private! run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 65,852 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,891 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Private! online, and how reliable is it?
Private! is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 13 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 15 October 2026, Rust Population saw it for the first time.
Where is Private! located?
With its EU tag, Private! places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 136.243.135.46:28070 is where it lives.
Getting in
How do I join Private!?
To connect directly, open Rust's console with F1 and type client.connect 136.243.135.46:28070; or press Launch Rust on this page and Steam opens Rust and joins for you.