Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,433EUfirst seen 13 Sep 2026

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 136.243.156.199:28035 checked 3h ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#4,433
top 20% · #1568 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?

Seven-day player hours put ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at #4,433, or #1,568 in Europe, inside the top 20% of all ranked servers.

How busy is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Of its 100 slots, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is using 0 right now. We counted an average of 0 players in the past week, with 4 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.

Tags

What do the server tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

What the game's server browser reads from ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

On Rust Population, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The busiest point of its recent wipes averaged 2 players. Peak came 26 hours into the latest wipe.

What is the wipe schedule on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Once a month ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 2 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho uses a map the game generates, procedural, at size 4,500 with seed 531684005. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

No gather rate appears in the name of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run?

Rust network protocol 2635 and build 168909 on Linux is what ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?

It ran at 75 server fps on average over the last 48 hours, and never went below 6. The entity count reached 133,872: buildings, deployables and all other objects. Memory use peaked at 5,581 MB. What players experience as lag comes from low fps and a rising entity count.

Is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?

You will find ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online now. The uptime it reports suggests a restart roughly 10 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?

By its EU tag, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 136.243.156.199:28035 is where it lives.

How to join

How do I join ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Open the console with F1 in Rust and enter client.connect 136.243.156.199:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/CnSvq2XqYf.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.