EU | WIPEZERO| NO TEAM LIMIT
Online 136.243.173.254:7161 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EU | WIPEZERO| NO TEAM LIMIT rank against other Rust servers?
The last seven days of player hours place EU | WIPEZERO| NO TEAM LIMIT at #15,348, within the top 69% of all ranked servers.
How busy is EU | WIPEZERO| NO TEAM LIMIT?
EU | WIPEZERO| NO TEAM LIMIT holds 0 players at the moment, out of 100 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on EU | WIPEZERO| NO TEAM LIMIT mean?
These are the tags EU | WIPEZERO| NO TEAM LIMIT publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EU | WIPEZERO| NO TEAM LIMIT?
On Rust Population, EU | WIPEZERO| NO TEAM LIMIT is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on EU | WIPEZERO| NO TEAM LIMIT?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on EU | WIPEZERO| NO TEAM LIMIT?
Too few wipes are on record for EU | WIPEZERO| NO TEAM LIMIT to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does EU | WIPEZERO| NO TEAM LIMIT run?
A procedural map of size 4,000 from seed 436605065, generated by the game, is in use on EU | WIPEZERO| NO TEAM LIMIT. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on EU | WIPEZERO| NO TEAM LIMIT?
No gather rate appears in the name of EU | WIPEZERO| NO TEAM LIMIT. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does EU | WIPEZERO| NO TEAM LIMIT run?
The setup is Rust network protocol 2635 and build 168909 on Linux for EU | WIPEZERO| NO TEAM LIMIT. Steam updates your game automatically, but you need the same protocol to join.
Does EU | WIPEZERO| NO TEAM LIMIT run smoothly?
The last 48 hours saw an average of 180 server fps, with 118 as the lowest. Up to 94,176 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,131 MB. What players experience as lag comes from low fps and a rising entity count.
Is EU | WIPEZERO| NO TEAM LIMIT online, and how reliable is it?
EU | WIPEZERO| NO TEAM LIMIT is up and running at the moment. Judging by the uptime it reports, the last restart was about 44 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.
Where is EU | WIPEZERO| NO TEAM LIMIT located?
Nothing in the tags says where EU | WIPEZERO| NO TEAM LIMIT is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 136.243.173.254:7161.
How to join
How do I join EU | WIPEZERO| NO TEAM LIMIT?
To connect directly, open Rust's console with F1 and type client.connect 136.243.173.254:7161; or press Launch Rust on this page and Steam opens Rust and joins for you.