Private chill
Online EU 136.243.90.97:28010 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU, and #622 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:13 UTC25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 03:18 UTC29d ago | 1 | halved by day 1 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private chill rank against other Rust servers?
Seven-day player hours put Private chill at #15,388, or #2,584 in Europe, inside the top 70% of all ranked servers. It places #622 among servers of the quad kind.
How busy is Private chill?
Of its 50 slots, Private chill is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on Private chill mean?
These are the tags Private chill publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private chill?
On Rust Population, Private chill is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Private chill?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Private chill?
Once a month Private chill wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 1 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Private chill run?
Private chill uses a map the game generates, procedural, at size 4,000 with seed 1661511402. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Private chill?
Nothing in Private chill's name says how gather works. A group can hold 4 players at most (quad). survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Private chill run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Private chill. The protocol must match for you to join, and Steam updates it for you.
Does Private chill run smoothly?
The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 91,360 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,528 MB. What players experience as lag comes from low fps and a rising entity count.
Is Private chill online, and how reliable is it?
You will find Private chill online now. Judging by the uptime it reports, the last restart was about 6 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Private chill located?
The EU tag is how Private chill places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 136.243.90.97:28010.
How to join
How do I join Private chill?
Either enter client.connect 136.243.90.97:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status.