The Gameyard
Offline 136.35.214.54:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does The Gameyard rank against other Rust servers?
By player hours over the last seven days, The Gameyard places at #15,405, within the top 69% of ranked servers.
How busy is The Gameyard?
We have no live count for The Gameyard right now. It was last seen 7 days 19 hours ago.
Tags
What do the server tags on The Gameyard mean?
What the game's server browser reads from The Gameyard is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Gameyard?
On Rust Population, The Gameyard is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on The Gameyard?
The record holds too few of The Gameyard's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does The Gameyard run?
A procedural map, generated by the game, is in use on The Gameyard.
What are the rules and settings on The Gameyard?
No gather rate appears in the name of The Gameyard. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does The Gameyard run?
The setup is Rust network protocol 2634 and build 167781 on Windows for The Gameyard. The protocol must match for you to join, and Steam updates it for you.
Is The Gameyard online, and how reliable is it?
We last saw The Gameyard 7 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.
Where is The Gameyard located?
Nothing published by The Gameyard states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 136.35.214.54:28015.
Getting in
How do I join The Gameyard?
Either enter client.connect 136.35.214.54:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.