DFAM Rust Dev
Offline 136.47.25.184:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DFAM Rust Dev rank against other Rust servers?
The last seven days of player hours place DFAM Rust Dev at #15,924, within the top 71% of all ranked servers.
How busy is DFAM Rust Dev?
DFAM Rust Dev is offline at this count; we last saw it 34 days 20 hours ago.
Lists and tags
What do the server tags on DFAM Rust Dev mean?
What the game's server browser reads from DFAM Rust Dev is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DFAM Rust Dev?
DFAM Rust Dev appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on DFAM Rust Dev?
Its rhythm cannot be told yet: too few of DFAM Rust Dev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 40 days 13 hours ago the current world was made.
Map and rules
Which map does DFAM Rust Dev run?
DFAM Rust Dev uses a map the game generates, procedural, at size 3,000 with seed 525252. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on DFAM Rust Dev?
No gather rate appears in the name of DFAM Rust Dev. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DFAM Rust Dev run?
Rust network protocol 2633 and build 164530 on Linux is what DFAM Rust Dev uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is DFAM Rust Dev online, and how reliable is it?
We last saw DFAM Rust Dev 34 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is DFAM Rust Dev located?
Nothing published by DFAM Rust Dev states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 136.47.25.184:28015.
How to join
How do I join DFAM Rust Dev?
To connect directly, open Rust's console with F1 and type client.connect 136.47.25.184:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.