e2e test
Offline 136.49.50.202:28615 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does e2e test rank against other Rust servers?
Over the past week it ranks #15,332 for player hours, which puts e2e test in the top 69% of all ranked servers.
How busy is e2e test?
At this count e2e test is offline, with its last sighting 8 days 14 hours ago.
Lists and tags
What do the server tags on e2e test mean?
What the game's server browser reads from e2e test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include e2e test?
These Rust Population lists include e2e test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on e2e test?
Its rhythm cannot be told yet: too few of e2e test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 8 days 14 hours ago.
Settings
Which map does e2e test run?
A procedural map, generated by the game, is in use on e2e test.
What are the rules and settings on e2e test?
No gather rate appears in the name of e2e test. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does e2e test run?
Rust network protocol 2634 and build 167781 on Linux is what e2e test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is e2e test online, and how reliable is it?
We last saw e2e test 8 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 October 2026.
Where is e2e test located?
Nothing published by e2e test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 136.49.50.202:28615.
Getting in
How do I join e2e test?
To connect directly, open Rust's console with F1 and type client.connect 136.49.50.202:28615; or press Launch Rust on this page and Steam opens Rust and joins for you.