Arena Rust | Tailscale
Offline 136.69.171.13:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:04 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Arena Rust | Tailscale rank against other Rust servers?
Over the past week it ranks #10,408 for player hours, which puts Arena Rust | Tailscale in the top 47% of all ranked servers.
How busy is Arena Rust | Tailscale?
We have no live count for Arena Rust | Tailscale right now. It was last seen 2 days 19 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on Arena Rust | Tailscale mean?
These are the tags Arena Rust | Tailscale publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Arena Rust | Tailscale?
These Rust Population lists include Arena Rust | Tailscale: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Arena Rust | Tailscale?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Arena Rust | Tailscale?
The record holds too few of Arena Rust | Tailscale's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 2 hours ago the current world was made.
Settings
Which map does Arena Rust | Tailscale run?
Arena Rust | Tailscale uses a map the game generates: procedural.
What are the rules and settings on Arena Rust | Tailscale?
No gather rate appears in the name of Arena Rust | Tailscale. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Arena Rust | Tailscale run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Arena Rust | Tailscale. Your game needs the same protocol to join; Steam takes care of updating it.
Is Arena Rust | Tailscale online, and how reliable is it?
Offline at the moment, Arena Rust | Tailscale was last seen 2 days 19 hours ago. Over the last 2 full days, 4 of 48 hours were online, or 8%. The first sighting by Rust Population was on 24 October 2026.
Where is Arena Rust | Tailscale located?
A region is not published by Arena Rust | Tailscale. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 136.69.171.13:28015 is where it lives.
Getting in
How do I join Arena Rust | Tailscale?
To connect directly, open Rust's console with F1 and type client.connect 136.69.171.13:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.