Rust PopulationField survey · Rust servers
Observing 57,957 players 11,743 servers 3,448 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,408habitat unknownfirst seen 24 Oct 2026

Arena Rust | Tailscale

Offline 136.69.171.13:28015 checked 2d ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#10,408
top 47%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:04 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Arena Rust | Tailscale rank against other Rust servers?

Over the past week it ranks #10,408 for player hours, which puts Arena Rust | Tailscale in the top 47% of all ranked servers.

How busy is Arena Rust | Tailscale?

We have no live count for Arena Rust | Tailscale right now. It was last seen 2 days 19 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.

Lists and tags

What do the server tags on Arena Rust | Tailscale mean?

These are the tags Arena Rust | Tailscale publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Arena Rust | Tailscale?

These Rust Population lists include Arena Rust | Tailscale: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Arena Rust | Tailscale?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Arena Rust | Tailscale?

The record holds too few of Arena Rust | Tailscale's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 2 hours ago the current world was made.

Settings

Which map does Arena Rust | Tailscale run?

Arena Rust | Tailscale uses a map the game generates: procedural.

What are the rules and settings on Arena Rust | Tailscale?

No gather rate appears in the name of Arena Rust | Tailscale. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Arena Rust | Tailscale run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Arena Rust | Tailscale. Your game needs the same protocol to join; Steam takes care of updating it.

Is Arena Rust | Tailscale online, and how reliable is it?

Offline at the moment, Arena Rust | Tailscale was last seen 2 days 19 hours ago. Over the last 2 full days, 4 of 48 hours were online, or 8%. The first sighting by Rust Population was on 24 October 2026.

Where is Arena Rust | Tailscale located?

A region is not published by Arena Rust | Tailscale. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 136.69.171.13:28015 is where it lives.

Getting in

How do I join Arena Rust | Tailscale?

To connect directly, open Rust's console with F1 and type client.connect 136.69.171.13:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.