Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 14 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,035habitat unknownfirst seen 15 Oct 2026

Serradinha BattleField Bots Tests

Online 137.74.172.22:28015 checked 2h ago

quad moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,035
top 68%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC2d ago 1 – running 0
Wed 21 Oct, 15:46 UTC7d ago 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC8d ago 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC9d ago 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC10d ago 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC12d ago 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC12d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Serradinha BattleField Bots Tests rank against other Rust servers?

The last seven days of player hours place Serradinha BattleField Bots Tests at #15,035, within the top 68% of all ranked servers. It places #615 among servers of the quad kind.

How busy is Serradinha BattleField Bots Tests?

Of its 50 slots, Serradinha BattleField Bots Tests is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Serradinha BattleField Bots Tests mean?

What the game's server browser reads from Serradinha BattleField Bots Tests is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Serradinha BattleField Bots Tests?

Serradinha BattleField Bots Tests appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust battlefield servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Serradinha BattleField Bots Tests?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Serradinha BattleField Bots Tests?

Irregular times are when Serradinha BattleField Bots Tests wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does Serradinha BattleField Bots Tests run?

A procedural map of size 3,500 from seed 572989711, generated by the game, is in use on Serradinha BattleField Bots Tests. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Serradinha BattleField Bots Tests?

No gather rate appears in the name of Serradinha BattleField Bots Tests. The cap on groups is 4 players (quad). survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Serradinha BattleField Bots Tests run?

On Linux, Serradinha BattleField Bots Tests runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Serradinha BattleField Bots Tests run smoothly?

In the last 48 hours, it averaged 85 server fps, with a low of 60. Up to 69,073 entities were present, counting buildings, deployables and everything else. Up to 3,545 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Serradinha BattleField Bots Tests online, and how reliable is it?

You will find Serradinha BattleField Bots Tests online now. The uptime it reports suggests a restart roughly 2 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 15 October 2026.

Where is Serradinha BattleField Bots Tests located?

Nothing published by Serradinha BattleField Bots Tests states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 137.74.172.22:28015 is where it lives.

Getting in

How do I join Serradinha BattleField Bots Tests?

To connect directly, open Rust's console with F1 and type client.connect 137.74.172.22:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.