Rusthome.eu #1 | NO OFFLINE
Online EU 137.74.83.249:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusthome.eu #1 | NO OFFLINE rank against other Rust servers?
On player hours over the last seven days Rusthome.eu #1 | NO OFFLINE is #15,423, #2,593 in Europe, placing it in the top 69% of ranked servers.
How busy is Rusthome.eu #1 | NO OFFLINE?
The count reads 0 players on Rusthome.eu #1 | NO OFFLINE, which has 100 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Rusthome.eu #1 | NO OFFLINE mean?
These are the tags Rusthome.eu #1 | NO OFFLINE publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rusthome.eu #1 | NO OFFLINE?
Rusthome.eu #1 | NO OFFLINE appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Rusthome.eu #1 | NO OFFLINE?
Averaged over recent wipes, 1 players were counted at the busiest point. 20 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rusthome.eu #1 | NO OFFLINE?
Once a month Rusthome.eu #1 | NO OFFLINE wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 11 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Rusthome.eu #1 | NO OFFLINE run?
A procedural map of size 4,300 from seed 1781256870, generated by the game, is in use on Rusthome.eu #1 | NO OFFLINE. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rusthome.eu #1 | NO OFFLINE?
The name tells you nothing about gather rates: Rusthome.eu #1 | NO OFFLINE states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rusthome.eu #1 | NO OFFLINE run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rusthome.eu #1 | NO OFFLINE. The protocol must match for you to join, and Steam updates it for you.
Does Rusthome.eu #1 | NO OFFLINE run smoothly?
The last 48 hours saw an average of 113 server fps, with 76 as the lowest. The entity count reached 192,238: buildings, deployables and all other objects. Up to 4,692 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Rusthome.eu #1 | NO OFFLINE online, and how reliable is it?
Rusthome.eu #1 | NO OFFLINE is up and running at the moment. About 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is Rusthome.eu #1 | NO OFFLINE located?
By its EU tag, Rusthome.eu #1 | NO OFFLINE says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 137.74.83.249:28015.
Getting in
How do I join Rusthome.eu #1 | NO OFFLINE?
Either enter client.connect 137.74.83.249:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rusthome.eu.