Rust PopulationField survey · Rust servers
Observing 53,688 players 11,669 servers 3,358 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,208habitat unknownfirst seen 14 Oct 2026

Local Rust Dev

Offline 138.124.79.7:28015 checked 14d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,208
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Rust Dev rank against other Rust servers?

The last seven days of player hours place Local Rust Dev at #15,208, within the top 71% of all ranked servers.

How busy is Local Rust Dev?

We have no live count for Local Rust Dev right now. It was last seen 14 days 3 hours ago.

Lists and tags

What do the server tags on Local Rust Dev mean?

The game's server browser reads the tags Local Rust Dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local Rust Dev?

On Rust Population, Local Rust Dev is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Rust Dev?

Too few wipes are on record for Local Rust Dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does Local Rust Dev run?

The map on Local Rust Dev is procedural, made by the game.

What are the rules and settings on Local Rust Dev?

Nothing in Local Rust Dev's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Local Rust Dev run?

The setup is Rust network protocol 2634 and build 167781 on Windows for Local Rust Dev. The protocol must match for you to join, and Steam updates it for you.

Is Local Rust Dev online, and how reliable is it?

Offline at the moment, Local Rust Dev was last seen 14 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.

Where is Local Rust Dev located?

No region is published by Local Rust Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. 138.124.79.7:28015 is where it lives.

How to join

How do I join Local Rust Dev?

Open the console with F1 in Rust and enter client.connect 138.124.79.7:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.