Rust PopulationField survey · Rust servers
Observing 32,155 players 11,637 servers 2,791 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,899habitat unknownfirst seen 15 Oct 2026

MyServer (TEST)

Offline 138.16.248.202:28015 checked 2d ago

moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 1
Rank
#9,899
top 44%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 0
Sat 17 Oct, 04:52 UTC11d ago 1 halved by day 2 9.5 days 1
Fri 16 Oct, 04:41 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MyServer (TEST) rank against other Rust servers?

Over the past week it ranks #9,899 for player hours, which puts MyServer (TEST) in the top 44% of all ranked servers.

How busy is MyServer (TEST)?

We have no live count for MyServer (TEST) right now. It was last seen 2 days 7 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on MyServer (TEST) mean?

The game's server browser reads the tags MyServer (TEST) publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MyServer (TEST)?

These Rust Population lists include MyServer (TEST): Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on MyServer (TEST)?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on MyServer (TEST)?

Irregular times are when MyServer (TEST) wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 12 hours ago the current world was made.

Settings

What are the rules and settings on MyServer (TEST)?

The name tells you nothing about gather rates: MyServer (TEST) states none. A group may hold 10 players at most. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does MyServer (TEST) run?

On Windows, MyServer (TEST) runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is MyServer (TEST) online, and how reliable is it?

We last saw MyServer (TEST) 2 days 7 hours ago, and it is offline now. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.

Where is MyServer (TEST) located?

No region is published by MyServer (TEST). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.16.248.202:28015.

Getting in

How do I join MyServer (TEST)?

Open the console with F1 in Rust and enter client.connect 138.16.248.202:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts10
Group limit You may team with up to 10 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.