MyServer (TEST)
Offline 138.16.248.206:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 1 | – | running | 0 |
| Sat 17 Oct, 04:52 UTC12d ago | 1 | halved by day 2 | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyServer (TEST) rank against other Rust servers?
By player hours over the last seven days, MyServer (TEST) places at #10,556, within the top 47% of ranked servers.
How busy is MyServer (TEST)?
MyServer (TEST) is offline at this count; we last saw it 2 days 19 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on MyServer (TEST) mean?
The game's server browser reads the tags MyServer (TEST) publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MyServer (TEST)?
On Rust Population, MyServer (TEST) is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on MyServer (TEST)?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on MyServer (TEST)?
Too few wipes are on record for MyServer (TEST) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 22 hours ago the current world was made.
Settings
What are the rules and settings on MyServer (TEST)?
No gather rate appears in the name of MyServer (TEST). The group limit is 10 players. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does MyServer (TEST) run?
On Windows, MyServer (TEST) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is MyServer (TEST) online, and how reliable is it?
Currently offline, MyServer (TEST) was last seen 2 days 19 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. It was first seen by Rust Population on 15 October 2026.
Where is MyServer (TEST) located?
Nothing published by MyServer (TEST) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.16.248.206:28015.
Getting in
How do I join MyServer (TEST)?
To connect directly, open Rust's console with F1 and type client.connect 138.16.248.206:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.