Rust PopulationField survey · Rust servers
Observing 69,100 players 11,795 servers 3,591 with someone on 187 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,264habitat unknownfirst seen 17 Sep 2026

Test Server

Offline 138.199.34.146:28015 checked 41d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,264
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server rank against other Rust servers?

By player hours over the last seven days, Test Server places at #13,264, within the top – of ranked servers.

How busy is Test Server?

Test Server is offline at this count; we last saw it 41 days 11 hours ago.

Tags

What do the server tags on Test Server mean?

These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Test Server?

On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Test Server?

Its rhythm cannot be told yet: too few of Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 55 days 17 hours ago the current world was made.

Map and rules

Which map does Test Server run?

The map on Test Server is procedural, made by the game.

What are the rules and settings on Test Server?

The name tells you nothing about gather rates: Test Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Test Server run?

The setup is Rust network protocol 2633 and build 162929 on Windows for Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test Server online, and how reliable is it?

Currently offline, Test Server was last seen 41 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 September 2026.

Where is Test Server located?

Nothing published by Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 138.199.34.146:28015.

Getting in

How do I join Test Server?

To connect directly, open Rust's console with F1 and type client.connect 138.199.34.146:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.