Test Server
Offline 138.199.34.155:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
Over the past week it ranks #13,334 for player hours, which puts Test Server in the top – of all ranked servers.
How busy is Test Server?
We have no live count for Test Server right now. It was last seen 43 days 4 hours ago.
Lists and tags
What do the server tags on Test Server mean?
What the game's server browser reads from Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does Test Server run?
A procedural map, generated by the game, is in use on Test Server.
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Test Server run?
The setup is Rust network protocol 2633 and build 162929 on Windows for Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server online, and how reliable is it?
We last saw Test Server 43 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 September 2026, Rust Population saw it for the first time.
Where is Test Server located?
A region is not published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 138.199.34.155:28015.
How to join
How do I join Test Server?
Either enter client.connect 138.199.34.155:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.