Savage Nation 10x
Offline EU 138.201.251.196:28035 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Savage Nation 10x rank against other Rust servers?
Savage Nation 10x ranks #11,171 on seven-day player hours, #2,349 in Europe, and sits in the top 51% of all ranked servers.
How busy is Savage Nation 10x?
We have no live count for Savage Nation 10x right now. It was last seen 10 days 16 hours ago.
Lists and tags
What do the server tags on Savage Nation 10x mean?
These are the tags Savage Nation 10x publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Savage Nation 10x?
On Rust Population, Savage Nation 10x is filed under these lists: 10x Rust servers: where the population is, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Wipe notes
What does wipe day look like on Savage Nation 10x?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Savage Nation 10x?
The force wipe is the only wipe Savage Nation 10x takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 14 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Savage Nation 10x run?
Savage Nation 10x uses a map the game generates, procedural, at size 4,900 with seed 814167853. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Savage Nation 10x?
The name says it: gathering is multiplied 10x on Savage Nation 10x. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Savage Nation 10x run?
Rust network protocol 2634 and build 166652 on Linux is what Savage Nation 10x uses. The protocol must match for you to join, and Steam updates it for you.
Is Savage Nation 10x online, and how reliable is it?
Currently offline, Savage Nation 10x was last seen 10 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Savage Nation 10x located?
By its EU tag, Savage Nation 10x says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.201.251.196:28035.
Getting in
How do I join Savage Nation 10x?
Either enter client.connect 138.201.251.196:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://weoxide.host.