TestServerSolo
Offline 138.219.94.130:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:07 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 1 | – | 0.9 days | 1 |
| Thu 1 Oct, 11:27 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServerSolo rank against other Rust servers?
By player hours over the last seven days, TestServerSolo places at #13,797, within the top 60% of ranked servers.
How busy is TestServerSolo?
TestServerSolo is offline at this count; we last saw it 27 days 8 hours ago.
Lists and tags
What do the server tags on TestServerSolo mean?
The game's server browser reads the tags TestServerSolo publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServerSolo?
On Rust Population, TestServerSolo is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on TestServerSolo?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on TestServerSolo?
There is no next wipe to predict: TestServerSolo wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 9 hours ago.
Map and rules
Which map does TestServerSolo run?
The map on TestServerSolo is procedural, made by the game.
What are the rules and settings on TestServerSolo?
The name tells you nothing about gather rates: TestServerSolo states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TestServerSolo run?
Rust network protocol 2634 and build 166586 on Windows is what TestServerSolo uses. Steam updates your game automatically, but you need the same protocol to join.
Is TestServerSolo online, and how reliable is it?
Offline at the moment, TestServerSolo was last seen 27 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is TestServerSolo located?
No region is published by TestServerSolo. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 138.219.94.130:28015 is where it lives.
Getting in
How do I join TestServerSolo?
To connect directly, open Rust's console with F1 and type client.connect 138.219.94.130:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.