WindowsGSM - Server #1
Offline 138.59.131.131:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 13:11 UTC36d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WindowsGSM - Server #1 rank against other Rust servers?
Over the past week it ranks #15,159 for player hours, which puts WindowsGSM - Server #1 in the top 66% of all ranked servers.
How busy is WindowsGSM - Server #1?
At this count WindowsGSM - Server #1 is offline, with its last sighting 36 days 14 hours ago.
Tags
What do the server tags on WindowsGSM - Server #1 mean?
The game's server browser reads the tags WindowsGSM - Server #1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WindowsGSM - Server #1?
WindowsGSM - Server #1 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on WindowsGSM - Server #1?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on WindowsGSM - Server #1?
Too few wipes are on record for WindowsGSM - Server #1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 36 days 16 hours ago.
Settings
Which map does WindowsGSM - Server #1 run?
A procedural map, generated by the game, is in use on WindowsGSM - Server #1.
What are the rules and settings on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does WindowsGSM - Server #1 run?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is WindowsGSM - Server #1 online, and how reliable is it?
We last saw WindowsGSM - Server #1 36 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.
Where is WindowsGSM - Server #1 located?
Nothing published by WindowsGSM - Server #1 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 138.59.131.131:28015.
Getting in
How do I join WindowsGSM - Server #1?
Either enter client.connect 138.59.131.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.